Adrian Moise

Director, Program Management

Vancouver, 90210, Canada


Program Management

Creating Great User Experiences

Building PMO and Delivery Capabilities

Digital Marketing and Branding


Simon Fraser University

Computer Science - HCI , Computer Science - HCI

October 2004 - October 2004

Politechnica U., Bucharest

Computer Science , Computer Science

June 2004 - June 2004

Politechnica U., Bucharest

Computer Science , Computer Science

September 1995 - September 1995

B.P. Hasdeu

June 1988 - June 1988


Director, Program Management


August 2010 - October 2011

In charge of the Program Management Office, responsible for building a Center of Excellence for the PM craft. The department includes Program Managers (mini-CEOs responsible for Products such as RQ4 or XQ), Project Managers (focused on leading large Enterprise projects, similar to a Professional Services engagement), and Business System Analysts. Current focus is to get/keep/grow the right People (onboarding, career path definition, motivation, mentoring and coaching), refining Processes (Agile and Lean development), and putting in place the appropriate supporting Tools (manage Knowledge, Scope, Resources, Time, Tasks, and Risks).

Student Mentor

School of Interactive Arts and Technology - SFU Surrey

September 2009 - May 2010

Knowledge Sharing is one of my passions. A former Assistant Professor in Computer Science, I love to provide coaching and mentoring to multi-disciplinary groups of students, as well as expertise in design, media and interaction to specific projects.

Director, Project Services and Innovation

Blast Radius

March 2007 - August 2010

In charge of the PMO and the Project Services department, leading a team of over 25 Project Directors, Sr Project Managers, PMs and Producers located in Vancouver, San Francisco, Seattle, and Portland. Key achievements include increasing team size by 300%, reducing turnover by 40%, reducing overages by 60%, defining and rolling-out a PMO Delivery Playbook, revamping recruiting, onboarding, and training new PMs. Program and Line Management on one or more cornerstone accounts - Client roster includes Nintendo, Electronic Arts, Microsoft, Starbucks, Nike, and Michelin. Lead the Delivery of large projects (multi-year, multi million $, teams of up to 30 multi-disciplinary professionals) using various methodologies such as Agile, Spiral, and Waterfall. Subject Matter Expert on Gaming, Experience Design Innovation (online, PC, and mobile devices), online Marketing Campaigns, Brand Development, online Social Networking, Monetization / Membership model, and Loyalty.

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