User Experience Design Intern
June 2012 - October 2012
At the UX team of Qualcomm my group work closely with the corporate R&D, utilizing the latest technologies Qualcomm has in store, design the user experience around different set of hardware and software, and help QRC develop the technology with clearer goal. To achieve this goal, we use brainstorm, storyboarding, wireframes and prototypes right on device to gather inspiration and deliver ideas.
I've also involved in more consumer-oriented projects including application UX heuristic review, control panel redesign in the summer.
Graduate Student Researcher
December 2011 - June 2012
To move forward the presidential election game design project, our team work closely with professors from social science, political science and computer science to design and re-design game rules and systems. As an interaction designer, my inputs were prototypes that facilitate the discussion on exactly how the game should be played.
August 2011 - January 2012
The amazing thing about Informatics department at UC Irvine is the people. I have the chance to learn from world famous professors as well as awesome fellows, I was also given the opportunity to participate or even initiate exciting projects.
Interaction Designer intern
July 2010 - April 2011
Working as an interaction designer at Tenpay, the online payment department, is both challenging and interesting. Tencent has 600 million users (half of the population of China), your users is everybody. During the 10 months internship, I designed the first three iterations of lottery website (caipiao.tenpay.com), trying to win over beginner users from the competitors. I also worked on Tenpay iOS app design, making it less as simply a mobile website counterpart, but more as a tool that facilitate mobile payment scenarios. Along with many more smaller projects at Tencent working together with visual designers, front end developers and more stakeholders, this internship influenced my career plan deeply.